MVP app development, done end to end: we build the first real version of your product as an iOS and Android app, scoped around the one flow your business depends on, priced as a fixed contract, and submitted to both stores in 8 to 12 weeks.

30 minutes, no preparation needed.
MVP app development for startups means building the smallest version of your product that real users can pay for or rely on, then putting it in the stores fast enough to learn from it.
Apps Value, a mobile app development agency in Cracow, Poland, scopes one core flow, designs it, builds it in Flutter or React Native, tests it on real devices and submits it to the App Store and Google Play. A focused first version typically runs 8 to 12 weeks from kickoff to launch, on a fixed price agreed before development starts.
Our MVP app development for startups delivers a product, not a demo. A mobile app MVP is not a demo and not a prototype. It is a product your users install, sign into and use for something that matters to them. Everything below is part of the fixed scope, not an upsell after launch.
It is the same end to end app development model we use on larger products: one team responsible for the apps, the backend and the launch, from a written scope to a signed acceptance.
The single path your business stands on, built end to end: sign up, the action that creates value, and whatever confirms it happened. Finished, not sketched.
Flutter or React Native, so both platforms ship together instead of one waiting on the other, and later changes land on both at the same time.
Accounts, permissions and data modelled to survive your first thousand users, on NestJS or Supabase with PostgreSQL behind it.
Subscriptions, in app purchases or card payments wired properly, including what the stores expect to see before they approve your model.
Screens designed and linked together before anyone writes code, so you click through the product and change your mind while it is still cheap.
Builds, store listings, review responses and release. You own the repositories and the developer accounts from day one, in your own name.
MVP app development sits between two things founders often confuse it with. Knowing the difference decides how much you spend and what you learn from it. If you want the longer explanation with examples, start with what an MVP app is.
A prototype is clickable screens with nothing behind them. It is great for testing an idea with a few people, but no one can sign up, pay or rely on it. Mobile app MVP development ends with a product real users install from the stores and use for something that matters to them.
A full product covers every role, every edge case and every integration on the roadmap. An MVP covers the one flow the business depends on, finished properly, and postpones the rest on purpose so you learn from real users before spending the full budget.
MVP app development is not right for every founder. An honest answer here saves more money than any technical decision later. Two situations, and what we would tell you on the first call.
You have a specific user and a specific problem, you can name the one thing the app must do, and you want it in front of real people this quarter rather than next year. You are ready to decide quickly, because a first version is decided by the founder, not by a committee.
Your idea still changes shape every week, or the product only works once five features exist at once, or the plan is to raise money on a demo that no user will touch. In the first case you need a scoping workshop, not a build. In the second, your first version is bigger than an MVP and should be priced as such.
If you are still deciding what belongs in version one, our guide to MVP app features draws the line we use, and an app discovery workshop produces the written scope a fixed price is built on.
If you are funding the build yourself, MVP development for bootstrapped startups shows how to plan version one around your runway, so there is money left for launch and a second release.
If you are weighing an AI app builder against an agency, or you already have a prototype generated with one, our guide on AI app builder vs development agency shows which parts of a first version can live with a generated prototype and which need to be engineered.
The honest answer to how much an MVP mobile app costs is that six decisions set the number, far more than the count of screens. We price every MVP app development project as a fixed price against a written scope, so you see the effect of each decision before anything is built. Current ranges are on our pricing page, and two budgets for the same idea are compared in what an MVP app costs.
One type of user is the simplest MVP. Customers plus providers plus an operator triples the screens, permissions and tests.
A single subscription is modest. Payments between users, refunds and payouts are a module of their own.
Every existing system the app talks to adds work, and older systems add more than new ones.
Offline behaviour is architecture, not a setting. Essential for field products, unnecessary for most consumer apps.
At low volume a simple admin view is enough. A full back office is a project in itself.
A clean, standard interface is faster than animation heavy custom screens, and rarely changes what users learn.
To get a number you can plan with, send a one page description of the product. What to include, and what a reliable quote should contain, is explained in mobile app development quote.
This is how MVP app development runs in our projects. Timings assume one core flow and one team. Larger products stretch the middle of this, not the shape of it. What adds weeks, and where they are usually lost, is broken down in how long it takes to build an MVP.
We turn the idea into a document: who uses the app, what each role can do, what it connects to, and what is deliberately left out of version one. That document is what the fixed price is priced against, and it is the cheapest moment in the whole project to change your mind.
The screens are drawn and linked together, so the product exists before it is built. You click through it, then hand it to someone who matches your target user. They will find things you cannot, because they are meeting the product cold.

Development runs in fortnightly cycles, each ending with a build you can install and use. You will see something visibly unfinished in week four. That is a healthy project. Work pauses while it waits for a decision, so the one thing we ask for is a founder who answers.

Someone whose job is to break the app goes through it on real devices, including old and cheap ones, on weak connections. Then come the store submissions. The review itself is rarely the problem. The developer accounts are, which is why we start them in week one.

Tell us the one thing your product has to do, and you get a straight answer on whether it fits into a first version.
A first version is not a smaller product. It is the one flow your business stands on, built properly, with everything else postponed on purpose.
Three products that started with MVP app development around one flow and grew from there. Each one is a full case study with the decisions, the stack and the results. For a side by side view of what went into each version one and what was left for later, see our MVP app examples.

Navigation for inland waterways that has to work where there is no signal at all, across more than 1000 kilometres of routes and 18 rivers. The hard part was never the map, it was splitting the data by route section so the first launch pulls what it needs and every later start is only a sync.
Read the Liniowiec case study
Time tracking for technicians working on real sites, where the timer has to keep counting when the screen locks and when a call is placed from inside the app. Neither requirement existed in the original assumptions. Both came out of the first weeks of real use.
Read the TimeFix case study
A two sided marketplace with real time chat, location matching and a booking system built so two people never take the same slot. It started as one booking flow and has since passed 4000 users on a backend that did not need rebuilding to get there.
Read the Loopy Jobs case studyOur experience with Apps Value exceeded all expectations. Their team demonstrated exceptional proficiency in both technical execution and project management. What truly set them apart was their proactive approach.
CTO, EvesportThe most important part of MVP app development is what stays out. Most failed first versions are not badly built. They are too big, and they run out of money before anyone uses them. These are the things we routinely argue against putting in an MVP, and they are usually the difference between launching this quarter and launching never.
Every extra role multiplies screens, permissions and test cases. If the product works with one role first, the second one ships after you have paying users.
At low volume the founder can be the admin. A database view and a few scripts cost a fraction of a full panel and buy you months.
Real offline work is an architecture, not a switch. For field products it belongs in version one. For most consumer apps it does not.
One route in is enough to learn whether people want the product. The rest is a day of work later, on demand rather than on assumption.
Start with the one notification that brings a user back for a reason they care about. The rest are noise and an uninstall.
You need a handful of events answering specific questions. A dashboard that visualises everything usually tells you nothing you act on.
Ideas will still arrive during the build, and most of them are good ones. We keep them on a later list and price anything that truly cannot wait before it is built. How that works in practice is in our guide on how to stop MVP scope creep.
Every MVP app development project is quoted as a fixed price against a written scope, paid in stages tied to what has been delivered.
That means the number you approve before development is the number you pay, and a change is priced and dated in writing rather than absorbed quietly into the timeline. What a fixed price can and cannot cover in a first version, with a worked example of the scope, is set out in fixed price MVP development.
One flow, one price, staged payments. Anything outside the document is a separate decision you make with the cost in front of you.
If something inside the scope stops working, fixing it is our responsibility, not a support ticket you pay for.
If the product is still moving, a monthly team is more honest than a fixed price built on guesses. We will say which one fits.
Current MVP app development ranges by product type are on our pricing page.
The factors that move a quote up or down are broken down in our guide to mobile app development cost. The six product decisions that add the most weeks to a first version, with a worked example of two budgets for the same idea, are in what an MVP app costs. If you want to see how the contract itself should be written, read what a fixed price contract has to say.
MVP app development is building the smallest version of a mobile product that real users can install, use and pay for, around the one flow the business depends on. It covers scoping, design, the iOS and Android apps, the backend, testing and store release, and leaves everything that is not needed to learn from the first users for later.
Yes. A project team on a fixed price covers design, mobile, backend, testing and release, manages the work itself and hands over the code, accounts and documentation at the end. The routes are compared in team to build an MVP, and how to pick a partner in how to choose an MVP development company.
MVP app development around one core flow typically takes 8 to 12 weeks from kickoff to store submission, including scoping, design, build and testing. Products with two user roles, payments on both sides or heavy integrations run longer, and the difference is almost always scope rather than speed. The stage by stage breakdown is in how long it takes to build an MVP.
It depends on the number of roles, whether money moves through the app, and what it has to connect to. We quote a fixed price against a written scope before development starts, so the number is agreed rather than estimated. Ranges by product type are on our pricing page, and how each decision changes the number of weeks is explained in our guide to MVP app cost.
Both ship iOS and Android from one codebase and both are production ready. Flutter tends to win when the product has custom interface work or heavy offline behaviour. React Native tends to win when you already have a React team or plan to hire one. We pick per product, and we tell you why before the contract. When Flutter is the right call for a first version, and when it is not, is covered in Flutter for MVP development.
For a clickable prototype, a simple web app or a test with a small group of users, often yes. Once the first version has to handle payments between parties, personal data, several user roles or native apps in the stores, it needs to be engineered. Many founders do both: validate with a generated prototype, then use it as the scope for a production build. We compare the two paths in AI app builder vs development agency.
Yes, in full, and from the start rather than at handover. Repositories, infrastructure and the Apple and Google developer accounts are registered in your name. Ask any agency this before you sign, not after. If you plan to hire your own developers later, MVP codebase handover covers what to agree up front and how the transition runs.
One person who can decide without waiting for a committee, availability to answer questions within a day or so, and access to the third party services the app connects to. The developer accounts are the most common avoidable delay we see, because registering a company account means verifying a legal entity.
Most founders come back with what the first users asked for, and that becomes the next scoped stage. Anything inside the agreed scope that breaks is covered by warranty rather than billed, and ongoing work can run as a fixed scope or a monthly team depending on how settled the roadmap is.
Often yes. We start with a paid audit of the codebase and tell you honestly whether continuing is cheaper than rebuilding the parts that matter. That decision is worth making with evidence rather than optimism.
Most of our clients are in the United States, Western Europe, the Nordics and the UK. We work on the client's business hours where it matters, contract in euros or dollars, and run everything in English.

Thomas Siudut
Co-Founder and CEO, Apps Value
Tell us who the product is for and the one thing it has to do, and we will tell you how MVP app development for your product would run. You get a straight answer on what belongs in version one, what we would leave out, and what it would take to have it in the stores.
30 minutes, no preparation needed.