The code exists, the money is spent, and the release keeps not happening. We audit what was built, tell you in writing what is worth keeping, and finish the product at a fixed price. Flutter and React Native, 19+ projects delivered.
Fixed fee, agreed on the intro call. Credited toward the rescue work if you continue with us.
Stalled projects rarely fail in a dramatic way. They drift into one of a few recognizable states. If yours is on this list, it can almost always be either finished or rebuilt smaller, and the audit tells you which.
The agency or freelancer who began the build stopped responding, or the relationship ended before the release did. You have some code, some designs, and no one who can ship them.
Every update says almost there. The remaining ten percent turns out to contain payments, store review, and the edge cases that decide whether the product actually ships.
The app works in a controlled walkthrough and breaks on real accounts, real data, and real networks. Users see errors the team cannot reproduce.
The original number was spent, then extended, and the scope is still not closed. Each new invoice is harder to justify than the last, and no one can say what finished looks like.
The product was built on a visual development platform and has outgrown it. That situation has its own path, covered on our FlutterFlow to Flutter migration page.
The build stopped, broke, or never reached release. There is code and there is a gap between that code and a product your users can install. Mobile app rescue services start with an audit and end with a working release.
If your product is already shipped and you need someone to keep it stable through OS updates, store policy changes, and new features, that is maintenance, not rescue.
Before anyone quotes you a rescue, someone has to read the code. We take access to the repositories, the store accounts, and the services the app depends on, and we come back with a document you can hold people to.
What was built well, what was built fast, and where the risk sits. Not a lecture about code style. An answer to whether this codebase can carry your product to release.
Who legally controls the Apple developer account, the Google Play Console, the repositories, and every third party service the app uses. Across our delivery work, late or missing access is the most common cause of delay we see, so a rescue maps it on day one.
A fixed price for finishing what exists, and a fixed price for rebuilding a narrower version one. Two concrete options instead of an open ended estimate.
If the honest answer is that your current team should finish the project, or that the product is not worth rescuing at all, the report says so in writing. The audit fee is credited toward the rescue work if you continue with us, so the audit is an entry point, not a separate product we profit from.
When the architecture is sound and the gaps sit in the last mile, we take over the repositories and accounts, stabilize what breaks, and drive the shortest path to a release. Payments, store review, crash fixes, and the unfinished flows that kept the launch date moving.
The scope is agreed as a fixed price before work starts, and your own team uses the app on real work while we build, because the requirements that stalled the project usually surface in real use, not in another demo.
Some codebases cost more to untangle than to replace. When the foundation is the problem, we keep what the project got right, the validated product decisions, the backend where it is sound, the accounts and the users, and rebuild the app itself in Flutter or React Native around the features that matter.
A rebuild sounds like defeat and usually is not. A narrower version one built on a clean foundation ships faster than a rescue of code that fights back, and it leaves you with a product a team can extend.
Every audit ends with a number on each path. What it costs to finish, and what it costs to rebuild smaller. The decision stays yours, and it is made on figures, not on faith.
Repositories, the Apple developer account, Google Play Console, and the third party services the app depends on. Every week those sit with the previous team is a week added to the plan.
If the previous team owns the store accounts, moving ownership starts on day one. The accounts stay yours. We work through invited access, never by holding your product hostage.
Rescue scoping trades daily. Keep this screen or cut it, ship without this feature or wait for it. A postponed decision becomes the new delay, so we need one person with the authority to answer.
Not a demo at the end. Your own people using the build on real work while we develop, because that is where the requirements that stalled the project in the first place show themselves.
A real date lets us cut scope honestly. An optimistic date recreates the exact conditions that stalled the project before.
A rescue that ends in another stall is just a more expensive stall. The habits that prevent that are contractual, not motivational: a fixed price agreed before work starts, an acceptance protocol that separates a defect we fix for free from a change request we price separately, and a one year warranty on larger contracts.
The delivery habit matters just as much. On TimeFix, a field service product we built, the requirement that decided daily usability, a work timer that keeps counting with the screen locked and during a phone call, surfaced only when technicians used the app on real jobs. That is why every rescue puts your team on the build early.
Every rescue is quoted as a fixed price in the audit report, specific to your codebase. Two things are true for all of them: we take rescue engagements from $10,000 upward, and a rebuild is priced like what it is, a full development project.
Agreed on the intro call, delivered as a written report, and credited in full toward the rescue work if you continue with us.
Priced per codebase in the audit report. The minimum keeps us on rescues that end in a shipped product, not on patch jobs.
A full development project on a clean foundation, keeping the validated decisions and the backend where it is sound, and priced like one.
Thirty minutes on what stalled, what exists, and what a good outcome looks like. We agree the audit fee on this call. No preparation needed.
We take access, read the code, and map the ownership of every account and service. The report lands with a verdict and a fixed price on each path.
You pick the path. We sign a fixed price scope with acceptance criteria, so finished is defined before work starts, not argued about after.
Development in release cycles, with your own people using the app on real work throughout. Problems surface while they are cheap to fix.
The acceptance protocol closes delivery. Accounts, code, and documentation end up in your name, with a one year warranty on larger contracts.
Maintenance keeps a working, live app stable. Rescue takes a project that stalled, broke, or never reached release and drives it to a working product. If your app is live and healthy, you want our mobile app maintenance services page instead.
First we check what your contract says about ownership, because in many cases the code is legally yours and can be requested. If the code is genuinely unrecoverable, the honest answer is path two: a rebuild of a narrower version one. A store binary cannot be turned back into a maintainable codebase.
Our delivery focus is Flutter and React Native, and rescues in those stacks are our core case. Native iOS and Android codebases are assessed in the audit. If a project sits outside what we can responsibly finish, the report says so instead of pretending otherwise.
Most audits complete within one to two weeks of us receiving access, depending on the size of the codebase and how scattered the accounts and services are.
Yes, in writing. The report exists to protect your next dollar, not to win a project. If finishing with your current team, or not finishing at all, is the better answer, that is the verdict you get.
It is credited in full toward the rescue work. You pay for the audit as a standalone document only if you take the report and go elsewhere, which you are free to do.
No. The Apple developer account and Google Play Console stay in your name, and we work through invited access. If the previous team currently owns them, transferring ownership to you is part of step one, not an afterthought.
The audit works the same way: we read what exists and price what it takes to reach a release. If the product outgrew a visual development platform specifically, our FlutterFlow to Flutter migration page covers that path in detail.
A narrow finish can reach the stores in a matter of weeks once access is in place. A rebuild of a first version typically runs 8 to 12 weeks. The audit report gives you a timeline next to each price, specific to your project.
Larger contracts carry a one year warranty, and every rescue closes with an acceptance protocol that defines in writing what counts as a defect we fix for free and what is a change request priced separately.
Thirty minutes on what exists, what stalled, and whether a rescue makes sense at all. If it does, you leave the call with an audit fee and a start date.
Talk to ThomasCo-Founder and CEO, Apps Value30 minutes, no preparation needed.