Operating systems change every year, stores raise their requirements, and libraries age out. We keep Flutter and React Native apps updated, monitored, and ready for the next release, with a fixed scope where fixes are our responsibility.
Four situations bring companies to a maintenance conversation. Each one starts differently, and the first step is different in each.
Delivery closes with a signed acceptance protocol, and large contracts carry a one year warranty. Maintenance continues from there with the team that already knows the codebase.
We start with an audit of the code, the infrastructure, and the store accounts. You get a written state of the app before any commitment, then we take over the repository and the backlog.
Months without a release means OS changes, store deadlines, and expiring credentials are quietly stacking up. We bring the app back to current requirements and keep it there.
Before marketing spend or a new market, the app needs monitoring, performance work, and cleanup so new users land on a product that holds up.
Six areas of work, each with a defined scope in every cycle. Nothing here is a vague bag of hours.
Every new iOS and Android version gets verified against your app, breaking changes get fixed, and an updated build ships to the stores.
Target API level deadlines, policy changes, and review communication. When a store asks questions about your business model, we handle the answer.
Libraries, payment SDKs, analytics, and auth get updated before deprecation forces an emergency, with security patches applied as they land.
Crash reporting stays connected and watched. Issues get prioritized by real user impact, not by the order they arrived in.
UI corrections, copy changes, and small features that come out of real use, delivered inside scoped release cycles.
The API, the database, hosting, certificates, and push credentials, so the parts users never see keep working for the parts they do.
An app that runs fine today is not finished, it is current. From our delivered projects, the problems that surface after launch are rarely in the original spec. On one field service product, the work timer had to keep counting while the technician locked the screen or took a call inside the app. That requirement came out of real use, not the planning workshop.
The external world moves on its own schedule too. Stores review business models on booking and subscription products and expect clear answers. Developer accounts and third party access set up late are the single most common cause of delay we see. Maintenance is the discipline of staying ahead of all of it instead of reacting to an app that stopped installing.
Most mobile app maintenance services are sold as a monthly retainer: a number of hours, spent however the month goes. We work on a different rule. Everything in the agreed scope works, and if it does not, the fix is our responsibility, not another invoice.
Every delivery closes with a signed acceptance protocol, so what was agreed and what was delivered is on paper.
Large contracts carry a one year warranty on the software. Defects in the delivered scope are fixed at our cost.
Ongoing maintenance is scoped the same way as a build: each cycle has a defined scope and a fixed price, both written into the maintenance contract up front.
Whoever you end up working with, ask them one question: does your maintenance offer guarantee that the agreed scope works, or does it sell you hours?
Four steps from first call to a running cycle. The order matters: access comes early because access arriving late is the delay we see most often.
We review the repository, CI, crash logs, store accounts, and backend. You get a written state of the app.
The first cycle gets a defined scope: what will be updated, fixed, and verified, at a fixed price.
Repository, store accounts, third party services, and monitoring get transferred and connected before work starts.
Scoped releases ship on a steady rhythm, each closed with a report of what changed and what is next.
The questions that come up on maintenance calls, answered the way we answer them there.
OS and device updates, store compliance, dependency and SDK updates, crash monitoring and triage, small improvements, and backend upkeep. Each cycle has a defined scope, so you always know what is included.
Yes. We start with an audit of the code, infrastructure, and store accounts, and you get a written state of the app before committing to anything. Then we take over the repository and the backlog.
A working app is current, not finished. New OS versions, store deadlines, and expiring credentials arrive on their own schedule, and each one can stop installs or push notifications without a single change on your side.
A retainer sells hours. We agree a scope and guarantee it works: defects in the agreed scope are fixed at our cost, and large contracts carry a one year warranty.
Stores routinely ask about business models on booking, marketplace, and subscription products. It is a predictable step, we prepare the answers, and we handle the communication with the review team.
Repository access, store accounts, and access to third party services. We ask for these first because access arriving late is the most common cause of delay we see in practice.
Flutter app maintenance and React Native maintenance are our home ground. If your app is native, the audit will tell you honestly whether we are the right team for it or whether a different conversation makes more sense.
Each cycle is priced as a fixed quote after the audit, based on the app and the scope. Our guide on mobile app maintenance cost breaks down what drives the number.
The reading that usually comes before a maintenance call.
One call to walk through where your app is, what is stacking up against it, and what a first maintenance cycle would cover.
Talk to ThomasCo-Founder and CEO, Apps Value